foshy.co.uk

A combination of bookmarks and a blog. Just for me. Feel free to browse. Contact me: rich(one of those at symbol thingys)foshy.co.uk

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Nightscape - 02.04.2021

   processing

I enjoyed making this. Reminds me of watching the buildings of Canary Wharf roll by from the DLR. I was particularly pleased with my twinkling stars :)

Click the image to animate (if you're using your phone turn it to landscape first)... nightscape) Code here


Ty Yann pattern - 05.03.2021

   processing

Lovely graphics, shamelessly stolen from Ty Yann

Click the image to animate tyyann pattern


Harmonograph - 16.02.2021

   processing

Harmonograph
The Victorians were really keen on harmonographs but today we can create the patterns without going to the workshop.


Munching Squares - 17.01.2021

   processing

munching squares
Wikipedia says that this "trivial computation" dates back to 1962. It still looks good.


Grieg's world - 17.01.2021

   video  music  processing

I was messing around with depth and perspective and added some music.
Made with processing. Music from here.


Clair de Lune - 04.01.2021

   video  music  processing

A processing visualisation of Debussy's piano piece what I made.


Snowflakes - 24.12.2020

   processing

Here's a festive snowflake what I made:
snowflakes
Link to the code if you want to play with it.


Tension - 20.12.2020

   processing

handy squares
I quite like this animated effect using the processing "Handy" library


Swirled series - 03.12.2020

   video  processing

Make an animation starting with a chess board and finishing with a chess board in a maximum of 180 frames. That was the brief on a twitter thread recently. There were some very clever entries.

Craig S. Kaplan collected and assembled all the submissions into the video shown here (a huge amount of work, read his article if you're interested). His website is a good place to view - you can change the speed of the animations and the quality of the display is better.


Processing patterns - 02.12.2020

   processing

I first got a computer back in the early 1980s - a Sinclair Spectrum. You either copied programs from magazines by typing them in on the little rubber keyboard, or loaded saved programs from a cassette tape. After doing both of these for a few weeks, I started to read the manual and slowly learned a little programming in Sinclair Basic.

This was the first thing I made which ran successfully. Just drawing a line which followed a sort of square spiral and relying on a drawing function which only turns on a pixel if the original pixel is blank. It's fascinating watching simple rules produce complex outcomes. It was one of the first things I tried to reproduce when I discovered the processing language.

Play with the code here.